
Fire Mage |
Life
|
Str
|
Def
|
Dam
|
Move
|
BreakAway
|
Kills
|
|
25 |
20 |
0 |
|
3 |
10%
|
|
| |
Description |
Wait |
Range |
Dam |
Def |
|
Fire Ball I: A flaming ball of fire Active: |
180 turn(s)
|
4 |
20 |
0 |
|
Fire Ball II: A flaming ball of fire Active: |
180 turn(s)
|
4 |
30 |
0 |
|
Fire Ball III: A flaming ball of fire Active: |
210 turn(s)
|
4 |
40 |
0 |
|

Earth Mage |
Life
|
Str
|
Def
|
Dam
|
Move
|
BreakAway
|
Kills
|
|
25 |
20 |
0 |
|
2 |
10%
|
|
| |
Description |
Wait |
Range |
Dam |
Def |
|
Magic Shield: Adds 5 to all units defense but reduces strength by 5. Active: |
510 turn(s)
|
1 |
0 |
0 |
|
Shield: Reduces damage inflicted by 10 Active: |
510 turn(s)
|
1 |
0 |
10 |
|
Heal II: Heals 20 life to all friendly units Active: |
890 turn(s)
|
5 |
0 |
0 |
|
Heal: Heals 10 life to all friendly units Active: |
390 turn(s)
|
5 |
0 |
0 |
|

War Mage |
Life
|
Str
|
Def
|
Dam
|
Move
|
BreakAway
|
Kills
|
|
25 |
20 |
0 |
|
2 |
10%
|
|
| |
Description |
Wait |
Range |
Dam |
Def |
|
Lightning Storm: Bolt of Lightning Active: |
180 turn(s)
|
5 |
40 |
0 |
|
Lightning Bolt: Bolt of Lightning Active: |
180 turn(s)
|
3 |
10 |
0 |
|
Lightning Bolt II: Bolt of Lightning Active: |
180 turn(s)
|
2 |
25 |
0 |
|

Bandit |
Life
|
Str
|
Def
|
Dam
|
Move
|
BreakAway
|
Kills
|
|
20 |
5 |
0 |
|
4 |
10%
|
|
| |
Description |
Wait |
Range |
Dam |
Def |
|
Magic Shield: Reduces damage inflicted by 20 Active: |
90 turn(s)
|
1 |
0 |
20 |
|
Duel Weapons: Multiple Weapons, +10 damage, +5 def Active: |
120 turn(s)
|
2 |
10 |
5 |
|
First Sword of Death: +20 damage, -5 def Active: |
150 turn(s)
|
2 |
20 |
-5 |
|
Cold Steel: +10 Damage Active: |
150 turn(s)
|
2 |
10 |
0 |
|
Dagger: A simple dagger Active: |
120 turn(s)
|
2 |
2 |
0 |
|
Sword: A simple sword Active: |
120 turn(s)
|
2 |
5 |
0 |
|
Axe: A simple axe Active: |
120 turn(s)
|
2 |
8 |
0 |
|
Light Sword: A light sword which moves quicker Active: |
105 turn(s)
|
2 |
4 |
0 |
|

Lord |
Life
|
Str
|
Def
|
Dam
|
Move
|
BreakAway
|
Kills
|
|
55 |
20 |
0 |
|
4 |
25%
|
|
| |
Description |
Wait |
Range |
Dam |
Def |
|
Magic Shield: Reduces damage inflicted by 20 Active: |
90 turn(s)
|
1 |
0 |
20 |
|
Duel Weapons: Multiple Weapons, +10 damage, +5 def Active: |
120 turn(s)
|
2 |
10 |
5 |
|
First Sword of Death: +20 damage, -5 def Active: |
150 turn(s)
|
2 |
20 |
-5 |
|
Cold Steel: +10 Damage Active: |
150 turn(s)
|
2 |
10 |
0 |
|
Dagger: A simple dagger Active: |
120 turn(s)
|
2 |
2 |
0 |
|
Sword: A simple sword Active: |
120 turn(s)
|
2 |
5 |
0 |
|
Axe: A simple axe Active: |
120 turn(s)
|
2 |
8 |
0 |
|
Light Sword: A light sword which moves quicker Active: |
105 turn(s)
|
2 |
4 |
0 |
|

Archer |
Life
|
Str
|
Def
|
Dam
|
Move
|
BreakAway
|
Kills
|
|
38 |
10 |
0 |
|
3 |
50%
|
|
| |
Description |
Wait |
Range |
Dam |
Def |
|
Sharp Shooter: +20 damage Active: |
180 turn(s)
|
4 |
25 |
0 |
|
Flaming Shot: +10 damage Active: |
150 turn(s)
|
4 |
10 |
0 |
|
Only Head Shots: +20 damage Active: |
240 turn(s)
|
4 |
20 |
0 |
|
Ranged Attack: +5 damage Active: |
150 turn(s)
|
4 |
5 |
0 |
|

Cross |
Life
|
Str
|
Def
|
Dam
|
Move
|
BreakAway
|
Kills
|
|
50 |
15 |
10 |
|
3 |
25%
|
|
| |
Description |
Wait |
Range |
Dam |
Def |
|
Sharp Shooter: +20 damage Active: |
180 turn(s)
|
4 |
25 |
0 |
|
Flaming Shot: +10 damage Active: |
150 turn(s)
|
4 |
10 |
0 |
|
Only Head Shots: +20 damage Active: |
240 turn(s)
|
4 |
20 |
0 |
|
Ranged Attack: +5 damage Active: |
150 turn(s)
|
4 |
5 |
0 |
|

Demon |
Life
|
Str
|
Def
|
Dam
|
Move
|
BreakAway
|
Kills
|
|
80 |
25 |
10 |
|
4 |
10%
|
|
| |
Description |
Wait |
Range |
Dam |
Def |
|
Magic Shield: Reduces damage inflicted by 20 Active: |
90 turn(s)
|
1 |
0 |
20 |
|
Duel Weapons: Multiple Weapons, +10 damage, +5 def Active: |
120 turn(s)
|
2 |
10 |
5 |
|
First Sword of Death: +20 damage, -5 def Active: |
150 turn(s)
|
2 |
20 |
-5 |
|
Cold Steel: +10 Damage Active: |
150 turn(s)
|
2 |
10 |
0 |
|
Dagger: A simple dagger Active: |
120 turn(s)
|
2 |
2 |
0 |
|
Sword: A simple sword Active: |
120 turn(s)
|
2 |
5 |
0 |
|
Axe: A simple axe Active: |
120 turn(s)
|
2 |
8 |
0 |
|
Light Sword: A light sword which moves quicker Active: |
105 turn(s)
|
2 |
4 |
0 |
|

Gorjin |
Life
|
Str
|
Def
|
Dam
|
Move
|
BreakAway
|
Kills
|
|
100 |
40 |
20 |
|
4 |
10%
|
|
| |
Description |
Wait |
Range |
Dam |
Def |
|
Magic Shield: Reduces damage inflicted by 20 Active: |
90 turn(s)
|
1 |
0 |
20 |
|
Duel Weapons: Multiple Weapons, +10 damage, +5 def Active: |
120 turn(s)
|
2 |
10 |
5 |
|
First Sword of Death: +20 damage, -5 def Active: |
150 turn(s)
|
2 |
20 |
-5 |
|
Cold Steel: +10 Damage Active: |
150 turn(s)
|
2 |
10 |
0 |
|
Dagger: A simple dagger Active: |
120 turn(s)
|
2 |
2 |
0 |
|
Sword: A simple sword Active: |
120 turn(s)
|
2 |
5 |
0 |
|
Axe: A simple axe Active: |
120 turn(s)
|
2 |
8 |
0 |
|
Light Sword: A light sword which moves quicker Active: |
105 turn(s)
|
2 |
4 |
0 |
|